How to Cite Computer Science and Technology Articles
When citing computer science and technology articles, the Computers & Technology Reference has a few requirements that you must follow. The requirements cover Examples, Sources, and Preprints. Here are some examples of how you should cite your computer science articles. Hopefully, you'll find this information useful. Read on to find out more. Getting Started
Requirements for citation
The Requirements for Citation in Computers & Technology Reference are the same as those for other types of references. For example, when citing an article published online, you should include the article's URL, which stands for uniform resource locator. The URL should point to the article's specific page number. You should also include the author's name and date of publication, if available.
When citing a source, the first word of the citation should include the author's name, date of publication, publisher, page numbers, and editors' names. In citing an article from a journal, the first name of the author should be given, while the rest should be grouped under et al. In a reference list, you should include the full list of authors.
The reference list should include a numbered list of all the sources you cite, including the one that you're referencing in the text. It's also advisable to document your sources in IEEE style so that a reader familiar with academic conventions will know which types of sources are referenced. Besides, he or she will be able to locate the source based on the information provided.
In-text citations are the most important type of citation in Computers & Technology Reference. These cite the sources within the text body of the paper. The author's name and the year the source material was published must be listed in the citation. The page number is only necessary when the source material was directly quoted; paraphrased content does not need a page number.
Computers and technology are ubiquitous, from smartphones to desktops. The first personal computer was unveiled in 1981 by IBM, which used Microsoft's MS-DOS operating system. Apple followed suit in 1983 with the Lisa PC, which was one of the first personal computers to incorporate a graphical user interface, or GUI. This means that the computer displayed icons on the screen to navigate and manipulate the information on it. These days, computers are used for everything from writing to advertising to daily administrative tasks.
Computers were initially used for numerical calculations, but today they can do much more. Today, computers are able to process large amounts of data and process them into useful information. Some of the many functions that computers can perform are: weather forecasting, routing telephone connections through a network, controlling mechanical systems, and more. As computers have become cheaper and more versatile, they can be embedded in everyday objects. Even rice cookers and rice makers are becoming "smart," thanks to the help of computers.
Sources of information
The sources of information for computers and technology are many and varied. Students can use computers for household tasks such as paying bills online, playing games, listening to music, and social networking. These sources also include databases, spreadsheets, and live measurements from physical devices. Students can learn about three types of information on computers, including the source of a program and its destination. This information can be static or streamed. The source of a program can be a hard-coded document, as well as a website or other data source.
Humans view information as an economic commodity. This perception motivates the worldwide growth of the information service industry, which utilizes the properties of information and the utility of information to provide a range of information products and services. By 1992, the U.S. information service industry was $25 billion, or 40 percent of the total worldwide computer market. Various sources of information are used for research, education, and business. However, information has a variety of characteristics and definitions.
Scientific meetings are increasingly dominated by data presented in published publications. As it takes time for work to be published, scientists are wary of disclosing earlier stage work. Unlike preprints, which are publicly available and citable, meeting posters and presentations are not viewed by the public. Furthermore, most meetings do not provide an appropriate platform for citing and sharing preprints. These problems are addressed by preprints.
Traditionally, scientists lose control over when their research is made public. They are subject to the peer review process, which is inherently slow and unpredictable. Preprints are a way to quickly share research, which ultimately leads to discoveries and new techniques. Scientists who use preprints are rewarded in tangible ways, as they can provide evidence of their accomplishments and productivity. In addition to citations, preprints also allow scientists to promote their work at meetings.
While there are many benefits to sharing preprints in advance of publication, these authors should remember to provide appropriate disclosure of the data, methods, and credit. Sharing before publication will spur new collaborations, accelerate discovery, and enhance a group's reputation as an open science community. Researchers should consider sharing code and data ahead of time and consider this option for future submissions. The Center for Open Science conducted a survey and found that researchers' perceptions of preprints increased significantly when they included links to materials used in the research.
There are various online repositories that host preprints and eprints. Some focus on particular disciplines while others host documents produced by a single institution. The following list highlights some sources relevant to Computing & Communications. You can also search for specific authors to find relevant preprints. These resources are the starting point for publishing preprints. So, start searching! And don't forget to submit your preprint!
There are different citation styles for computer science and technology. Some of the most common are APA, IEEE, and MLA. Each one has its pros and cons, and is useful for different types of papers. APA style is the most common for computer science, but there are other formats as well. Let's look at some of them. What's important is that you choose a style that suits your purposes.
IEEE (Institute of Electrical and Electronics Engineers) style is a numeric system. In-text citations are numbered to correspond to the full reference listed on the References page. The citations must appear on the same line as the text, and inside of punctuation. IEEE style citations cannot be used in multiple references; you must use them for the first reference in the text.
IEEE style is popular for technical papers. This style is based on the Chicago Style, but is specifically suited to the computer sciences. IEEE style is a better choice for authors who need to write long references because it minimizes the number of in-text citations. The American Psychological Association (APA) style is also very common. And if you need to use a more technical style, you can find an example of this style on the Purdue University Online Writing Lab.